Mekayla: Our presentation takes place years in the future, where the only data we have left to understand the present day is an audio file. We will be acting as digital archeologists, explaining the interpretation of this data.
Alex: Hello and welcome to the opening of our new research exhibition! I’m Alex Horton, and this is Mekayla Gladman and Maria Bowman. We are three of the archeologists who have worked on this exhibition, and are excited to tell you about where this research comes from.
Maria: What you see here on the table is a map of what we believe the ruins of Columbus would have looked like in the past. Several months ago, some of our best digital analysts found some uncorrupted files in the long damaged databases of Columbus Ohio. As you may know, many files in the city were destroyed by the corruption crisis, so this is one of the only relics.
Mekayla: We believe this file was not subject to corruption because it was in an audio form, so knowledge about both the city terrain and buildings were recorded in a way that could survive the issues with digital corruption and loss.
Alex: Transferring information from an audio format is challenging, as we do not have any record of how they may have encoded the file. However, through running the data into a spectrogram program, we were able to study the files layers and come up with a hypothesis for what it represents. We believe that the terrain information may have been hidden in the equalizer levels of the data, while visual and building information was encoded in the timbre of the sound.
Maria: Essentially, for the terrain, we took a visual representation of the equalizer levels and converted it to a 3D surface file. From there, we were able to decipher different levels of elevation to create this physical topographic representation of the data.
Mekayla: In a moment we will show you a hologram of what some buildings of the city might have looked like. We believe this information was shown through cultural signals and references in the timbre of the audio. We ran the audio through organic filters to create these 3D visual models of the buildings, artist representations of what they might have looked like, more than an exact data interpretation.
Alex: In order to better involve you, the public, in the data, we’ve brought it into the physical world. Here you see a section of our map file in a physical topographic map, as well as a hologram showing what different city buildings may have looked like. Let’s take a moment to explore the exhibit.
*Play sound, play hologram, dim lights, give it a few minutes*
Maria: We’re still analyzing this audio data, and are sure that archaeologists will be able to work with this research for many other discoveries! Thank you for coming to the exhibit opening, please enjoy your exhibit experience.
Alex: Now back in the present day, we can talk about how we made this.